A downloadable Micro Skirmish Game

Buy Now$3.00 USD or more

STARJET is a Micro Skirmish Game for 2-4 Players. Choose from four different classes of ship and quickly deploy a small space encounter.

Print, cut out the tokens, grab some dice, and you're all set for a galactic dogfight in just a few minutes.

Your download inlcudes:

  • The main game in PDF and PNG formats
  • Digital Asset Pack for online play

More Starjet

Like STARJET but want more? 

  • STARJET but make it Dark Fantasy
  • STARJET but I want to make it
  • STARJET but with contributions from other creators

Purchase

Buy Now$3.00 USD or more

In order to download this Micro Skirmish Game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Starjet v1.5.png 1,017 kB
Starjet v1.5.pdf 2 MB
Starjet v1.2 Digital Asset Pack.zip 759 kB

Community Copy

Support this Micro Skirmish Game at or above a special price point to receive something exclusive.

Community Copy

If you're interested in this game but can't quite afford it or are struggling to make ends meet, please feel free to grab a Community Copy.

This includes the digital version of the Starjet.

Download demo

Download
Starjet Rules and Compatibility v1.5.zip 58 kB

Development log

Comments

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This is a beautiful piece of graphic design, and a lovely basic framework that can have ship powers, item spawns, or other scenarios overlaid on top.

Thank you for making community copies available (and making the text CC BY) -- I'm skint right now but hopefully I'll remember to come back and give this what it deserves.

Hello :)

Can a jet move on a square with an object or is it only an obstacle for an attack ? What if the object does not fill a full square ?

Thanks !

Two Tokens cannot occupy the same Square.

If an Object takes up more than half of a Square it probably can't be occupied by a Token.

Rule 4.a. says that 4+ Hits causes damage, but there's no explanation of what constitutes a Hit

(+1)

Good question. A Hit is a successful Attack roll (result of 4-6 on a d6).

Amazing little game.

(+2)

The art for this game is wonderful and I really see the potential to expand this into something bigger. The rules are simple and sweet and allow for strategy and fun moments of uncertainty.

Looks great and nicely designed! A quick question about movement rules: do you count right/left turns as one move? Or simply if a ship is on a given square it can attack in any direction?

Thanks! Just updated to v1.3 and posted some notes on this in the Dev Log. Check that out and hopefully it will answer this question.

okay, so... correct me if I'm wrong, but it means that you don't have to turn the "frontend" of your ship to attack the other in the line-of-sight.

That's fine.

(+1)

Correct. So "Facing" is assumed to gain LOS rather than a core mechanic.